the PPK12 and M72 gauss pistol/rifle, but unlike the seperate versions in the classic weapons pack and project nevada Id have them be more normal sized and remove the animated display. Of course I'd also add back the real MVPs that are totally missing. Id also give it a better scope than either classic weapons pack or project nevada, not sure which one's version but one gives it a reflex that has bad glare under certain conditions.
This means that if one wants a weapon for long range sniping, than one of the mentioned 5 weapons should be used.īrotherhood safehouses will begin selling these laser rifles throughout the game, and can be found uncommonly on human combatants at later levels. These bonuses come with an close range aiming penalty which is bigger than the standard penalty other ranged weapons have.
Sniper rifle gets a similar but an even bigger long range aiming bonus. This weapon along with 3 other weapons( Gauss rifle, Hunting rifle, M1 Garand) has an aiming bonus when used on long ranges. These weapons remain effective against most common enemies, but against robots or even deathclaws, these rifles become more and more ineffective. Utilizing the uncommon microfusion cell as ammunition, these laser rifles can cut through unarmored enemies like butter, and packs a decent wallop against armored enemies, as well. The Wattz 2000 was mass produced before the Great War, and was accurate enough to be used as a sniper rifle in the Sino-American War Characteristics The Wattz 2000 laser rifle (also referred to as the Sunbeam laser rifle) uses microfusion cells for more powerful lasers, and an extended barrel for additional range. As with all weapons that use multiple cells per shot. The following section is transcluded from Laser rifle. 180 (337.7) This mod brings the Tri-Beam Laser Rifle from Fallout 3, New Vegas and Gun Runners Arsenal.